研究開発PT

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「R&D 1」

Using hands-free and 'wearable' devices(using MEG 4.0)


  • Thanks to the generous support of Olympus, we were able to put our OmoteNavi information service to the test using the latest in MEG 4.0 wearable display technology.
  • MEG 4.0 uses pupil segmentation technology to make see-through display optics that don't obstruct the user's vision. This cutting-edge technology lets you view semi-transparent text and images and still see everything in your actual field of vision.
  • This makes it perfect for strolling around town and doing other activities that need hands-free access.


http://youtu.be/lgtXs8Ybiml
http://www.olympus.co.jp/jp/news/2012b/nr120705meg40j.cfm

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「R&D 2」

Joint experiment leveraging satellite data to transmit emergency information in cell signal dead zones


With the cooperation of SPAC(Satellite Positioning Research and Application Center) and NTT Data, we are currently running a test leveraging the data transmission capability of the QZS MICHIBIKI satellite (L1-SAIF) to transmit emergency guidance service to smartphone users in cell reception dead zones, and guide those users to evacuation areas.



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「R&D 3」

Running a ball-game simulation project with utilizing QZS MICHIBIKI


For providing the service of tracking and simulation in outdoor ball-games such as football or rugby, we develop the techniques to display the accurate data from ball-games on portable terminals. These data were measured constantly from the players during the game and movements of game balls.
With the cooperation of SPAC (Satellite Positioning Research and Application Center), major ball manufacture and major electrical manufacture, we establish the fundamental technology as the first step for the project.
There are any more possible utilizing methods such as ball-game pre-simulations, tactics drafting and in entertainment situations.



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